#include <g3d_ResSceneAnim.h>
Inherited by nw::g3d::res::ResCameraAnim [private].
◆ blockHeader
◆ flag
| bit16 nw::g3d::res::ResCameraAnimData::flag |
◆ numFrame
| s16 nw::g3d::res::ResCameraAnimData::numFrame |
◆ numCurve
| u8 nw::g3d::res::ResCameraAnimData::numCurve |
◆ reserved
| u8 nw::g3d::res::ResCameraAnimData::reserved |
◆ numUserData
| u16 nw::g3d::res::ResCameraAnimData::numUserData |
◆ bakedSize
| u32 nw::g3d::res::ResCameraAnimData::bakedSize |
◆ ofsName
| BinString nw::g3d::res::ResCameraAnimData::ofsName |
◆ ofsCurveArray
| Offset nw::g3d::res::ResCameraAnimData::ofsCurveArray |
◆ ofsBaseValueArray
| Offset nw::g3d::res::ResCameraAnimData::ofsBaseValueArray |
◆ ofsUserDataDic
| Offset nw::g3d::res::ResCameraAnimData::ofsUserDataDic |