#include <g3d_ResTexPatternAnim.h>
Inherits nw::g3d::res::ResTexPatternAnimData.
◆ Signature
◆ Flag
| Enumerator |
|---|
| CURVE_BAKED | |
| PLAYPOLICY_LOOP | |
◆ NW_G3D_RES_COMMON()
◆ Bind() [1/2]
◆ Bind() [2/2]
◆ ForceBind()
| bool nw::g3d::res::ResTexPatternAnim::ForceBind |
( |
const ResTexture * | pTexture, |
|
|
const char * | name ) |
◆ Release()
| void nw::g3d::res::ResTexPatternAnim::Release |
( |
| ) |
|
◆ PreBind()
◆ BakeCurve()
| bool nw::g3d::res::ResTexPatternAnim::BakeCurve |
( |
void * | pBuffer, |
|
|
size_t | bufferSize ) |
◆ ResetCurve()
| void * nw::g3d::res::ResTexPatternAnim::ResetCurve |
( |
| ) |
|
◆ Reset()
| void nw::g3d::res::ResTexPatternAnim::Reset |
( |
| ) |
|
◆ IsLooped()
| bool nw::g3d::res::ResTexPatternAnim::IsLooped |
( |
| ) |
const |
|
inline |
◆ IsCurveBaked()
| bool nw::g3d::res::ResTexPatternAnim::IsCurveBaked |
( |
| ) |
const |
|
inline |
◆ GetFrameCount()
| int nw::g3d::res::ResTexPatternAnim::GetFrameCount |
( |
| ) |
const |
|
inline |
◆ GetPatAnimCount()
| int nw::g3d::res::ResTexPatternAnim::GetPatAnimCount |
( |
| ) |
const |
|
inline |
◆ GetCurveCount()
| int nw::g3d::res::ResTexPatternAnim::GetCurveCount |
( |
| ) |
const |
|
inline |
◆ GetBakedSize()
| size_t nw::g3d::res::ResTexPatternAnim::GetBakedSize |
( |
| ) |
const |
|
inline |