#include <g3d_ResShapeAnim.h>
Inherits nw::g3d::res::ResShapeAnimData.
◆ Signature
◆ Flag
| Enumerator |
|---|
| CURVE_BAKED | |
| PLAYPOLICY_LOOP | |
◆ NW_G3D_RES_COMMON()
| nw::g3d::res::ResShapeAnim::NW_G3D_RES_COMMON |
( |
ResShapeAnim | | ) |
|
|
private |
◆ PreBind()
◆ BakeCurve()
| bool nw::g3d::res::ResShapeAnim::BakeCurve |
( |
void * | pBuffer, |
|
|
size_t | bufferSize ) |
◆ ResetCurve()
| void * nw::g3d::res::ResShapeAnim::ResetCurve |
( |
| ) |
|
◆ Reset()
| void nw::g3d::res::ResShapeAnim::Reset |
( |
| ) |
|
◆ IsLooped()
| bool nw::g3d::res::ResShapeAnim::IsLooped |
( |
| ) |
const |
|
inline |
◆ IsCurveBaked()
| bool nw::g3d::res::ResShapeAnim::IsCurveBaked |
( |
| ) |
const |
|
inline |
◆ GetFrameCount()
| int nw::g3d::res::ResShapeAnim::GetFrameCount |
( |
| ) |
const |
|
inline |
◆ GetKeyShapeAnimCount()
| int nw::g3d::res::ResShapeAnim::GetKeyShapeAnimCount |
( |
| ) |
const |
|
inline |
◆ GetCurveCount()
| int nw::g3d::res::ResShapeAnim::GetCurveCount |
( |
| ) |
const |
|
inline |
◆ GetBakedSize()
| size_t nw::g3d::res::ResShapeAnim::GetBakedSize |
( |
| ) |
const |
|
inline |