NW4F G3d
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nw::g3d::EulerToMtx Class Reference

#include <g3d_SkeletalAnimObj.h>

Static Public Member Functions

static void Convert (Mtx34 *pMtx, const BoneAnimResult *pResult)

Member Function Documentation

◆ Convert()

void nw::g3d::EulerToMtx::Convert ( Mtx34 * pMtx,
const BoneAnimResult * pResult )
inlinestatic