FFL
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FFLiPartsTextures.cpp File Reference

Functions

s32 FFLiCharInfoAndTypeToEyeIndex (const FFLiCharInfo *pCharInfo, FFLiEyeTextureType type)
s32 FFLiCharInfoAndTypeToMouthIndex (const FFLiCharInfo *pCharInfo, FFLiMouthTextureType type)
FFLResult FFLiLoadPartsTextures (FFLiPartsTextures *pPartsTextures, const FFLiCharInfo *pCharInfo, u32 expressionFlag, FFLiResourceLoader *pResLoader, FFLiBufferAllocator *pAllocator)
void FFLiInvalidatePartsTextures (FFLiPartsTextures *pPartsTextures)
const FFLiEyeMouthTypeElementFFLiGetEyeMouthTypeElement (FFLExpression expression)
u32 FFLiGetMaxMouthNum (u32 expressionFlagCount)
u32 FFLiGetMaxEyeNum (u32 expressionFlagCount)

Function Documentation

◆ FFLiCharInfoAndTypeToEyeIndex()

s32 FFLiCharInfoAndTypeToEyeIndex ( const FFLiCharInfo * pCharInfo,
FFLiEyeTextureType type )

◆ FFLiCharInfoAndTypeToMouthIndex()

s32 FFLiCharInfoAndTypeToMouthIndex ( const FFLiCharInfo * pCharInfo,
FFLiMouthTextureType type )

◆ FFLiLoadPartsTextures()

FFLResult FFLiLoadPartsTextures ( FFLiPartsTextures * pPartsTextures,
const FFLiCharInfo * pCharInfo,
u32 expressionFlag,
FFLiResourceLoader * pResLoader,
FFLiBufferAllocator * pAllocator )

◆ FFLiInvalidatePartsTextures()

void FFLiInvalidatePartsTextures ( FFLiPartsTextures * pPartsTextures)

◆ FFLiGetEyeMouthTypeElement()

const FFLiEyeMouthTypeElement & FFLiGetEyeMouthTypeElement ( FFLExpression expression)

◆ FFLiGetMaxMouthNum()

u32 FFLiGetMaxMouthNum ( u32 expressionFlagCount)

◆ FFLiGetMaxEyeNum()

u32 FFLiGetMaxEyeNum ( u32 expressionFlagCount)