Go to the source code of this file.
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| enum | FFLiEyeTextureType {
FFLI_EYE_TEXTURE_TYPE_0 = 0
, FFLI_EYE_TEXTURE_TYPE_1 = 1
, FFLI_EYE_TEXTURE_TYPE_2 = 2
, FFLI_EYE_TEXTURE_TYPE_3 = 3
,
FFLI_EYE_TEXTURE_TYPE_4 = 4
, FFLI_EYE_TEXTURE_TYPE_5 = 5
, FFLI_EYE_TEXTURE_TYPE_MAX = 6
} |
| enum | FFLiMouthTextureType {
FFLI_MOUTH_TEXTURE_TYPE_0 = 0
, FFLI_MOUTH_TEXTURE_TYPE_1 = 1
, FFLI_MOUTH_TEXTURE_TYPE_2 = 2
, FFLI_MOUTH_TEXTURE_TYPE_3 = 3
,
FFLI_MOUTH_TEXTURE_TYPE_4 = 4
, FFLI_MOUTH_TEXTURE_TYPE_MAX = 5
} |
◆ FFLiEyeTextureType
| Enumerator |
|---|
| FFLI_EYE_TEXTURE_TYPE_0 | |
| FFLI_EYE_TEXTURE_TYPE_1 | |
| FFLI_EYE_TEXTURE_TYPE_2 | |
| FFLI_EYE_TEXTURE_TYPE_3 | |
| FFLI_EYE_TEXTURE_TYPE_4 | |
| FFLI_EYE_TEXTURE_TYPE_5 | |
| FFLI_EYE_TEXTURE_TYPE_MAX | |
◆ FFLiMouthTextureType
| Enumerator |
|---|
| FFLI_MOUTH_TEXTURE_TYPE_0 | |
| FFLI_MOUTH_TEXTURE_TYPE_1 | |
| FFLI_MOUTH_TEXTURE_TYPE_2 | |
| FFLI_MOUTH_TEXTURE_TYPE_3 | |
| FFLI_MOUTH_TEXTURE_TYPE_4 | |
| FFLI_MOUTH_TEXTURE_TYPE_MAX | |
◆ NN_STATIC_ASSERT() [1/2]
◆ NN_STATIC_ASSERT() [2/2]
◆ FFLiCharInfoAndTypeToEyeIndex()
◆ FFLiCharInfoAndTypeToMouthIndex()
◆ FFLiLoadPartsTextures()
◆ FFLiInvalidatePartsTextures()
◆ FFLiGetEyeMouthTypeElement()
◆ FFLiGetMaxMouthNum()
| u32 FFLiGetMaxMouthNum |
( |
u32 | expressionFlagCount | ) |
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◆ FFLiGetMaxEyeNum()
| u32 FFLiGetMaxEyeNum |
( |
u32 | expressionFlagCount | ) |
|