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| | FrameBufferCafe (GX2ColorBuffer *color_buffer, GX2DepthBuffer *depth_buffer) |
| | FrameBufferCafe (const Vector2f &virtual_size, const BoundBox2f &physical_area, GX2ColorBuffer *color_buffer, GX2DepthBuffer *depth_buffer) |
| | FrameBufferCafe (const Vector2f &virtual_size, f32 physical_x, f32 physical_y, f32 physical_w, f32 physical_h, GX2ColorBuffer *color_buffer, GX2DepthBuffer *depth_buffer) |
| | FrameBufferCafe (const Vector2f &virtual_size, f32 physical_x, f32 physical_y, u32 physical_w, u32 physical_h, GX2ColorBuffer *color_buffer, GX2DepthBuffer *depth_buffer) |
| void | copyToDisplayBuffer (const DisplayBuffer *display_buffer) const override |
| void | clear (u32 clr_flag, const Color4f &color, f32 depth, u32 stencil) const override |
| void | bindImpl_ () const override |
| | FrameBuffer () |
| | FrameBuffer (const Vector2f &virtual_size, const BoundBox2f &physical_area) |
| | FrameBuffer (const Vector2f &virtual_size, f32 physical_x, f32 physical_y, f32 physical_w, f32 physical_h) |
| | FrameBuffer (const Vector2f &virtual_size, f32 physical_x, f32 physical_y, u32 physical_w, u32 physical_h) |
| virtual void | clearMRT (u32 target, const Color4f &color) const |
| void | bind () const |
| | LogicalFrameBuffer () |
| | LogicalFrameBuffer (const Vector2f &virtual_size, const BoundBox2f &physical_area) |
| | LogicalFrameBuffer (const Vector2f &virtual_size, f32 physical_x, f32 physical_y, f32 physical_w, f32 physical_h) |
| | LogicalFrameBuffer (const Vector2f &virtual_size, f32 physical_x, f32 physical_y, u32 physical_w, u32 physical_h) |
| virtual | ~LogicalFrameBuffer () |
| const Vector2f & | getVirtualSize () const |
| const BoundBox2f & | getPhysicalArea () const |
| void | setVirtualSize (f32 x, f32 y) |
| void | setVirtualSize (const Vector2f &virtual_size) |
| void | setPhysicalArea (const BoundBox2f &ph_size) |
| void | setPhysicalArea (f32 x, f32 y, f32 w, f32 h) |
| void | setPhysicalArea (f32 x, f32 y, u32 w, u32 h) |