#include <seadFrameBuffer.h>
Inherited by sead::FrameBuffer.
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| | LogicalFrameBuffer () |
| | LogicalFrameBuffer (const Vector2f &virtual_size, const BoundBox2f &physical_area) |
| | LogicalFrameBuffer (const Vector2f &virtual_size, f32 physical_x, f32 physical_y, f32 physical_w, f32 physical_h) |
| | LogicalFrameBuffer (const Vector2f &virtual_size, f32 physical_x, f32 physical_y, u32 physical_w, u32 physical_h) |
| virtual | ~LogicalFrameBuffer () |
| const Vector2f & | getVirtualSize () const |
| const BoundBox2f & | getPhysicalArea () const |
| void | setVirtualSize (f32 x, f32 y) |
| void | setVirtualSize (const Vector2f &virtual_size) |
| void | setPhysicalArea (const BoundBox2f &ph_size) |
| void | setPhysicalArea (f32 x, f32 y, f32 w, f32 h) |
| void | setPhysicalArea (f32 x, f32 y, u32 w, u32 h) |
◆ LogicalFrameBuffer() [1/4]
| sead::LogicalFrameBuffer::LogicalFrameBuffer |
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◆ LogicalFrameBuffer() [2/4]
| sead::LogicalFrameBuffer::LogicalFrameBuffer |
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const Vector2f & | virtual_size, |
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const BoundBox2f & | physical_area ) |
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inline |
◆ LogicalFrameBuffer() [3/4]
| sead::LogicalFrameBuffer::LogicalFrameBuffer |
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const Vector2f & | virtual_size, |
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f32 | physical_x, |
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f32 | physical_y, |
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f32 | physical_w, |
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f32 | physical_h ) |
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◆ LogicalFrameBuffer() [4/4]
| sead::LogicalFrameBuffer::LogicalFrameBuffer |
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const Vector2f & | virtual_size, |
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f32 | physical_x, |
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f32 | physical_y, |
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u32 | physical_w, |
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u32 | physical_h ) |
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◆ ~LogicalFrameBuffer()
| virtual sead::LogicalFrameBuffer::~LogicalFrameBuffer |
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inlinevirtual |
◆ getVirtualSize()
| const Vector2f & sead::LogicalFrameBuffer::getVirtualSize |
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const |
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◆ getPhysicalArea()
| const BoundBox2f & sead::LogicalFrameBuffer::getPhysicalArea |
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const |
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◆ setVirtualSize() [1/2]
| void sead::LogicalFrameBuffer::setVirtualSize |
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f32 | x, |
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f32 | y ) |
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◆ setVirtualSize() [2/2]
| void sead::LogicalFrameBuffer::setVirtualSize |
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const Vector2f & | virtual_size | ) |
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◆ setPhysicalArea() [1/3]
| void sead::LogicalFrameBuffer::setPhysicalArea |
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const BoundBox2f & | ph_size | ) |
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◆ setPhysicalArea() [2/3]
| void sead::LogicalFrameBuffer::setPhysicalArea |
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f32 | x, |
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f32 | y, |
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f32 | w, |
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f32 | h ) |
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inline |
◆ setPhysicalArea() [3/3]
| void sead::LogicalFrameBuffer::setPhysicalArea |
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f32 | x, |
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f32 | y, |
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u32 | w, |
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u32 | h ) |
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inline |
◆ mVirtualSize
| Vector2f sead::LogicalFrameBuffer::mVirtualSize |
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◆ mPhysicalArea
| BoundBox2f sead::LogicalFrameBuffer::mPhysicalArea |
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protected |