sead
Loading...
Searching...
No Matches
agl::ShaderLocation Class Reference

#include <aglShaderLocation.h>

Inherited by agl::SamplerLocation, agl::UniformBlockLocation, and agl::UniformLocation.

Public Member Functions

 ShaderLocation ()
bool isValid () const
s32 getVertexLocation () const
s32 getFragmentLocation () const
s32 getGeometryLocation () const

Protected Attributes

s16 mVS
s16 mFS
s16 mGS

Constructor & Destructor Documentation

◆ ShaderLocation()

agl::ShaderLocation::ShaderLocation ( )
inline

Member Function Documentation

◆ isValid()

bool agl::ShaderLocation::isValid ( ) const
inline

◆ getVertexLocation()

s32 agl::ShaderLocation::getVertexLocation ( ) const
inline

◆ getFragmentLocation()

s32 agl::ShaderLocation::getFragmentLocation ( ) const
inline

◆ getGeometryLocation()

s32 agl::ShaderLocation::getGeometryLocation ( ) const
inline

Member Data Documentation

◆ mVS

s16 agl::ShaderLocation::mVS
protected

◆ mFS

s16 agl::ShaderLocation::mFS
protected

◆ mGS

s16 agl::ShaderLocation::mGS
protected