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PlayerCommon Class Reference

#include <PlayerCommon.h>

Static Public Attributes

static const s32 cMaxAngleZ_1
static const s32 cMinAngleZ_1
static const s32 cMaxAngleZ_2
static const s32 cMinAngleZ_2
static const s32 cMaxAngleY
static const f32 cSandSinkRate
static const u32 cUnk

Member Data Documentation

◆ cMaxAngleZ_1

const s32 PlayerCommon::cMaxAngleZ_1
static

◆ cMinAngleZ_1

const s32 PlayerCommon::cMinAngleZ_1
static

◆ cMaxAngleZ_2

const s32 PlayerCommon::cMaxAngleZ_2
static

◆ cMinAngleZ_2

const s32 PlayerCommon::cMinAngleZ_2
static

◆ cMaxAngleY

const s32 PlayerCommon::cMaxAngleY
static

◆ cSandSinkRate

const f32 PlayerCommon::cSandSinkRate
static

◆ cUnk

const u32 PlayerCommon::cUnk
static