3#include <basis/seadTypes.h>
Definition PlayerCommon.h:6
static const u32 cUnk
Definition PlayerCommon.h:25
static const s32 cMinAngleZ_2
Definition PlayerCommon.h:16
static const s32 cMaxAngleZ_2
Definition PlayerCommon.h:14
static const s32 cMaxAngleZ_1
Definition PlayerCommon.h:9
static const s32 cMinAngleZ_1
Definition PlayerCommon.h:11
static const f32 cSandSinkRate
Definition PlayerCommon.h:22
static const s32 cMaxAngleY
Definition PlayerCommon.h:19