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MaskMgr.h
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1#pragma once
2
3#include <container/seadSafeArray.h>
4#include <heap/seadDisposer.h>
5
7{
8public:
10 {
11 return mCaveMaskDiameter;
12 }
13
14protected:
15 u32 _0[0x11C / sizeof(u32)];
17 u32 _120[(0x140 - 0x120) / sizeof(u32)];
18};
19static_assert(sizeof(PlayerMask) == 0x140);
20
22{
24
25public:
30
31protected:
32 u32 _0[(0x1C - 0x10) / sizeof(u32)];
35 4
39 4
41};
42static_assert(sizeof(MaskMgr) == 0xA1C);
Definition MaskMgr.h:22
sead::SafeArray< PlayerMask, 4 > mPlayerMask2
Definition MaskMgr.h:40
sead::SafeArray< PlayerMask, 4 > mPlayerMask
Definition MaskMgr.h:36
Definition MaskMgr.h:7
u32 _0[0x11C/sizeof(u32)]
Definition MaskMgr.h:15
f32 mCaveMaskDiameter
Definition MaskMgr.h:16
f32 getCaveMaskDiameter() const
Definition MaskMgr.h:9
u32 _120[(0x140 - 0x120)/sizeof(u32)]
Definition MaskMgr.h:17