New Super Mario Bros. U Headers
Loading...
Searching...
No Matches
FragmentMgr Class Reference

#include <FragmentMgr.h>

Public Member Functions

void createWaterSplashEff (const sead::Vector3f &pos, u8 layer, EffectID effect_id)

Member Function Documentation

◆ createWaterSplashEff()

void FragmentMgr::createWaterSplashEff ( const sead::Vector3f & pos,
u8 layer,
EffectID effect_id )