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FragmentMgr.h
Go to the documentation of this file.
1
#
pragma
once
2
3
#
include
<
heap
/
seadDisposer
.
h
>
4
#
include
<
math
/
seadVector
.
h
>
5
6
typedef
s32 EffectID;
7
8
class
FragmentMgr
// vtbl Address: 0x100B6098
9
{
10
// createInstance() Address: 0x024B0FBC
11
// deleteInstance() Address: Deleted
12
// sInstance Address: 0x101D155C
13
// SingletonDisposer_::~SingletonDisposer_() Address: 0x024B1A70
14
// SingletonDisposer_::sStaticDisposer Address: 0x101D1560
15
// SingletonDisposer_::vtbl Address: 0x100b6088
16
SEAD_SINGLETON_DISPOSER
(
FragmentMgr
)
17
18
public
:
19
// Address: 0x024B15AC
20
void
createWaterSplashEff
(
const
sead
::
Vector3f
&
pos
,
u8
layer
,
EffectID
effect_id
);
21
};
FragmentMgr
Definition
FragmentMgr.h:9
fragment
FragmentMgr.h
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1.14.0