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FStateStateMgr< T > Class Template Reference

#include <FStateStateMgr.h>

Inherits StateStateMgr< T, FStateFactory >.

Public Member Functions

 FStateStateMgr (T &obj, const StateID &state_id=StateID::cNull)
 ~FStateStateMgr () override
Public Member Functions inherited from StateStateMgr< T, FStateFactory >
void changeToSubState (const StateID &state_id)
bool isSubState () const
void returnState ()
void replaceState (const StateID &state_id)
const StateIDgetMainStateID () const

Constructor & Destructor Documentation

◆ FStateStateMgr()

template<typename T>
FStateStateMgr< T >::FStateStateMgr ( T & obj,
const StateID & state_id = StateID::cNull )
inline

◆ ~FStateStateMgr()

template<typename T>
FStateStateMgr< T >::~FStateStateMgr ( )
inlineoverride