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FStateStateMgr.h
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1#pragma once
2
3#include <state/FStateFactory.h>
4#include <state/StateStateMgr.h>
5
6template <typename T>
8{
9public:
10 FStateStateMgr(T& obj, const StateID& state_id = StateID::cNull)
12 {
13 }
14
18};
Definition FStateStateMgr.h:8
~FStateStateMgr() override
Definition FStateStateMgr.h:15
FStateStateMgr(T &obj, const StateID &state_id=StateID::cNull)
Definition FStateStateMgr.h:10