3#include <event/EventBase.h>
25 bool isJoin(
const ActorBase* actor)
const override;
Definition EventPlayerChange.h:6
virtual ~EventPlayerChange()
Definition EventPlayerChange.h:11
bool isJoin(const ActorBase *actor) const override
Result execute() override
s32 mPlayerNo
Definition EventPlayerChange.h:28
EventPlayerChange(s32 player_no)