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| | AudAudioPlayer () |
| virtual | ~AudAudioPlayer () |
| void | initialize () override |
| void | finalize () override |
| void | calc () override |
| | AudioPlayerCafe () |
| virtual | ~AudioPlayerCafe () |
| void | initialize () override |
| void | finalize () override |
| void | calc () override |
| bool | startSound (SoundHandle *, u32) override |
| bool | startSound (SoundHandle *, const char *) override |
| bool | holdSound (SoundHandle *, u32) override |
| bool | holdSound (SoundHandle *, const char *) override |
| u32 | getSoundCount () const override |
| const char * | getSoundName (u32) const override |
| u32 | getSoundId (const char *) const override |
| AudioSoundDataMgrCafe * | getSoundDataMgr () const |
| AudioSoundHeapCafe * | getSoundHeap () const |
| AudioRmtSpeakerMgrCafe * | getRmtSpeakerMgr () const |
| | AudioPlayer () |
| virtual | ~AudioPlayer () |
| | SoundArchivePlayer () |
| virtual | ~SoundArchivePlayer () |
| size_t | GetRequiredMemSize (const SoundArchive *arc, size_t userParamSizePerSound=0) const |
| size_t | GetRequiredStreamBufferSize (const SoundArchive *arc) const |
| bool | Initialize (const SoundArchive *arc, const SoundDataManager *manager, void *buffer, u32 size, void *strmBuffer, u32 strmBufferSize, size_t userParamSizePerSound=0) |
| size_t | GetRequiredStreamCacheSize (const SoundArchive *arc, size_t cacheSizePerSound) const |
| bool | Initialize (const InitializeParam ¶m) |
| void | Finalize () |
| bool | IsAvailable () const |
| void | Update () |
| const SoundArchive & | GetSoundArchive () const |
| SoundPlayer & | GetSoundPlayer (SoundArchive::ItemId playerId) |
| const SoundPlayer & | GetSoundPlayer (SoundArchive::ItemId playerId) const |
| StartResult | detail_SetupSoundImpl (SoundHandle *handle, u32 soundId, internal::BasicSound::AmbientInfo *ambientArgInfo, SoundActor *actor, bool holdFlag, const StartInfo *startInfo) |
| virtual SoundArchive::ItemId | detail_GetItemId (const char *pString) |
| virtual | ~SoundStartable () |
| StartResult | StartSound (SoundHandle *pHandle, SoundArchive::ItemId soundId, const StartInfo *pStartInfo=NULL) |
| StartResult | StartSound (SoundHandle *pHandle, const char *pSoundName, const StartInfo *pStartInfo=NULL) |
| StartResult | HoldSound (SoundHandle *pHandle, SoundArchive::ItemId soundId, const StartInfo *pHoldInfo=NULL) |
| StartResult | HoldSound (SoundHandle *pHandle, const char *pSoundName, const StartInfo *pHoldInfo=NULL) |
| StartResult | PrepareSound (SoundHandle *pHandle, SoundArchive::ItemId soundId, const StartInfo *pStartInfo=NULL) |
| StartResult | PrepareSound (SoundHandle *pHandle, const char *pSoundName, const StartInfo *pStartInfo=NULL) |