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Animation.h
Go to the documentation of this file.
1
#
pragma
once
2
3
#
include
<
graphics
/
FrameCtrl
.
h
>
4
5
class
Animation
// vtbl Address: 0x100B9AB8
6
{
7
public
:
8
// Address: 0x024D4740
9
Animation
();
10
11
virtual
void
calc
() = 0;
12
13
// Address: 0x024D4794
14
void
playFrameCtrl
();
15
16
FrameCtrl
&
getFrameCtrl
() {
return
mFrameCtrl; }
17
const
FrameCtrl
&
getFrameCtrl
()
const
{
return
mFrameCtrl; }
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19
protected
:
20
FrameCtrl
mFrameCtrl
;
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};
22
static_assert
(
sizeof
(
Animation
) == 0x20);
Animation
Definition
Animation.h:6
Animation::getFrameCtrl
FrameCtrl & getFrameCtrl()
Definition
Animation.h:16
Animation::calc
virtual void calc()=0
Animation::playFrameCtrl
void playFrameCtrl()
Animation::Animation
Animation()
Animation::getFrameCtrl
const FrameCtrl & getFrameCtrl() const
Definition
Animation.h:17
Animation::mFrameCtrl
FrameCtrl mFrameCtrl
Definition
Animation.h:20
graphics
Animation.h
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1.14.0