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Animation.h
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1#pragma once
2
3#include <graphics/FrameCtrl.h>
4
5class Animation // vtbl Address: 0x100B9AB8
6{
7public:
8 // Address: 0x024D4740
10
11 virtual void calc() = 0;
12
13 // Address: 0x024D4794
15
16 FrameCtrl& getFrameCtrl() { return mFrameCtrl; }
17 const FrameCtrl& getFrameCtrl() const { return mFrameCtrl; }
18
19protected:
21};
22static_assert(sizeof(Animation) == 0x20);
Definition Animation.h:6
FrameCtrl & getFrameCtrl()
Definition Animation.h:16
virtual void calc()=0
void playFrameCtrl()
const FrameCtrl & getFrameCtrl() const
Definition Animation.h:17
FrameCtrl mFrameCtrl
Definition Animation.h:20