#include <ActorCullUtil.h>
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| static bool | screenCullCheck (const sead::BoundBox2f &range, const ActorCullRange &cull_range) |
| static bool | screenCullCheck (const sead::BoundBox2f &range) |
| static bool | areaCullCheck (const sead::BoundBox2f &range, u8 area_no) |
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