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ActorBgCollisionCheckUtil.h
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1#pragma once
2
3#include <collision/ActorBgCollisionCheck.h>
4
6{
7public:
8 // Address: 0x02191C74
9 static bool getHSensorSideOffset(const ActorBgCollisionCheck::Sensor& sensor, f32* side1, f32* side2);
10 // Address: 0x02191C4C
11 static bool getHSensorCenterOffset(const ActorBgCollisionCheck::Sensor& sensor, sead::Vector2f& out);
12 // Address: 0x02191CCC
13 static bool getVSensorCenterOffset(const ActorBgCollisionCheck::Sensor& sensor, sead::Vector2f& out);
14};
Definition ActorBgCollisionCheckUtil.h:6
static bool getVSensorCenterOffset(const ActorBgCollisionCheck::Sensor &sensor, sead::Vector2f &out)
static bool getHSensorCenterOffset(const ActorBgCollisionCheck::Sensor &sensor, sead::Vector2f &out)
static bool getHSensorSideOffset(const ActorBgCollisionCheck::Sensor &sensor, f32 *side1, f32 *side2)