#include <g3d_ResMaterial.h>
Inherited by nw::g3d::res::ResShaderAssign [private].
◆ ofsShaderArchiveName
| BinString nw::g3d::res::ResShaderAssignData::ofsShaderArchiveName |
◆ ofsShadingModelName
| BinString nw::g3d::res::ResShaderAssignData::ofsShadingModelName |
◆ revision
| u32 nw::g3d::res::ResShaderAssignData::revision |
◆ numAttribAssign
| u8 nw::g3d::res::ResShaderAssignData::numAttribAssign |
◆ numSamplerAssign
| u8 nw::g3d::res::ResShaderAssignData::numSamplerAssign |
◆ numShaderOption
| u16 nw::g3d::res::ResShaderAssignData::numShaderOption |
◆ ofsAttribAssignDic
| Offset nw::g3d::res::ResShaderAssignData::ofsAttribAssignDic |
◆ ofsSamplerAssignDic
| Offset nw::g3d::res::ResShaderAssignData::ofsSamplerAssignDic |
◆ ofsShaderOptionDic
| Offset nw::g3d::res::ResShaderAssignData::ofsShaderOptionDic |