#include <g3d_ResMaterial.h>
Inherited by nw::g3d::res::ResMaterial [private].
◆ blockHeader
◆ ofsName
| BinString nw::g3d::res::ResMaterialData::ofsName |
◆ flag
| bit32 nw::g3d::res::ResMaterialData::flag |
◆ index
| u16 nw::g3d::res::ResMaterialData::index |
◆ numRenderInfo
| u16 nw::g3d::res::ResMaterialData::numRenderInfo |
◆ numSampler
| u8 nw::g3d::res::ResMaterialData::numSampler |
◆ numTexture
| u8 nw::g3d::res::ResMaterialData::numTexture |
◆ numShaderParam
| u16 nw::g3d::res::ResMaterialData::numShaderParam |
◆ numShaderParamVolatile
| u16 nw::g3d::res::ResMaterialData::numShaderParamVolatile |
◆ srcParamSize
| u16 nw::g3d::res::ResMaterialData::srcParamSize |
◆ rawParamSize
| u16 nw::g3d::res::ResMaterialData::rawParamSize |
◆ numUserData
| u16 nw::g3d::res::ResMaterialData::numUserData |
◆ ofsRenderInfoDic
| Offset nw::g3d::res::ResMaterialData::ofsRenderInfoDic |
◆ ofsRenderState
| Offset nw::g3d::res::ResMaterialData::ofsRenderState |
◆ ofsShaderAssign
| Offset nw::g3d::res::ResMaterialData::ofsShaderAssign |
◆ ofsTextureRefArray
| Offset nw::g3d::res::ResMaterialData::ofsTextureRefArray |
◆ ofsSamplerArray
| Offset nw::g3d::res::ResMaterialData::ofsSamplerArray |
◆ ofsSamplerDic
| Offset nw::g3d::res::ResMaterialData::ofsSamplerDic |
◆ ofsShaderParamArray
| Offset nw::g3d::res::ResMaterialData::ofsShaderParamArray |
◆ ofsShaderParamDic
| Offset nw::g3d::res::ResMaterialData::ofsShaderParamDic |
◆ ofsSrcParam
| Offset nw::g3d::res::ResMaterialData::ofsSrcParam |
◆ ofsUserDataDic
| Offset nw::g3d::res::ResMaterialData::ofsUserDataDic |
◆ pUserPtr
| BinPtr nw::g3d::res::ResMaterialData::pUserPtr |