#include <g3d_ResSceneAnim.h>
Public Attributes | |
| float | pos [3] |
| union { | |
| float aim [3] | |
| float rotate [3] | |
| }; | |
| float | twist |
| float nw::g3d::res::CameraAnimResult::View::pos[3] |
| float nw::g3d::res::CameraAnimResult::View::aim[3] |
| float nw::g3d::res::CameraAnimResult::View::rotate[3] |
| union { ... } nw::g3d::res::CameraAnimResult::View |
| float nw::g3d::res::CameraAnimResult::View::twist |