#include <g3d_ShapeObj.h>
◆ InitArg()
| nw::g3d::ShapeObj::InitArg::InitArg |
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ResShape * | resource | ) |
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inlineexplicit |
◆ BufferingCount()
| void nw::g3d::ShapeObj::InitArg::BufferingCount |
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int | count | ) |
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inline |
◆ ViewCount()
| void nw::g3d::ShapeObj::InitArg::ViewCount |
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int | count | ) |
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inline |
◆ ViewDependent()
| void nw::g3d::ShapeObj::InitArg::ViewDependent |
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| ) |
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inline |
◆ ViewIndependent()
| void nw::g3d::ShapeObj::InitArg::ViewIndependent |
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inline |
◆ EnableBounding()
| void nw::g3d::ShapeObj::InitArg::EnableBounding |
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| ) |
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inline |
◆ DisableBounding()
| void nw::g3d::ShapeObj::InitArg::DisableBounding |
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| ) |
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inline |
◆ GetBufferingCount()
| int nw::g3d::ShapeObj::InitArg::GetBufferingCount |
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const |
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inline |
◆ GetViewCount()
| int nw::g3d::ShapeObj::InitArg::GetViewCount |
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| ) |
const |
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inline |
◆ IsViewDependent()
| bool nw::g3d::ShapeObj::InitArg::IsViewDependent |
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| ) |
const |
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inline |
◆ IsBoundingEnabled()
| bool nw::g3d::ShapeObj::InitArg::IsBoundingEnabled |
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| ) |
const |
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inline |
◆ GetResource()
| ResShape * nw::g3d::ShapeObj::InitArg::GetResource |
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| ) |
const |
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inline |
◆ GetSizer()
| Sizer & nw::g3d::ShapeObj::InitArg::GetSizer |
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| ) |
const |
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inline |
◆ m_pRes
| ResShape* nw::g3d::ShapeObj::InitArg::m_pRes |
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private |
◆ m_NumBuffering
| int nw::g3d::ShapeObj::InitArg::m_NumBuffering |
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private |
◆ m_NumView
| int nw::g3d::ShapeObj::InitArg::m_NumView |
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private |
◆ m_ViewDependent
| bool nw::g3d::ShapeObj::InitArg::m_ViewDependent |
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private |
◆ m_BoundingEnabled
| bool nw::g3d::ShapeObj::InitArg::m_BoundingEnabled |
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private |
◆ m_Sizer
| Sizer nw::g3d::ShapeObj::InitArg::m_Sizer |
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mutableprivate |