NW4F G3d
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nw::g3d::ICalcWorldCallback::CallbackArg Class Reference

#include <g3d_SkeletonObj.h>

Public Member Functions

 CallbackArg (const int &boneIndex, int callbackBone)
int GetBoneIndex () const
int GetCallbackBoneIndex () const
void SetCallbackBoneIndex (int boneIndex)

Private Member Functions

 NW_G3D_DISALLOW_COPY_AND_ASSIGN (CallbackArg)

Private Attributes

const int & m_BoneIndex
int m_CallbackBone

Constructor & Destructor Documentation

◆ CallbackArg()

nw::g3d::ICalcWorldCallback::CallbackArg::CallbackArg ( const int & boneIndex,
int callbackBone )
inline

Member Function Documentation

◆ GetBoneIndex()

int nw::g3d::ICalcWorldCallback::CallbackArg::GetBoneIndex ( ) const
inline

◆ GetCallbackBoneIndex()

int nw::g3d::ICalcWorldCallback::CallbackArg::GetCallbackBoneIndex ( ) const
inline

◆ SetCallbackBoneIndex()

void nw::g3d::ICalcWorldCallback::CallbackArg::SetCallbackBoneIndex ( int boneIndex)
inline

◆ NW_G3D_DISALLOW_COPY_AND_ASSIGN()

nw::g3d::ICalcWorldCallback::CallbackArg::NW_G3D_DISALLOW_COPY_AND_ASSIGN ( CallbackArg )
private

Member Data Documentation

◆ m_BoneIndex

const int& nw::g3d::ICalcWorldCallback::CallbackArg::m_BoneIndex
private

◆ m_CallbackBone

int nw::g3d::ICalcWorldCallback::CallbackArg::m_CallbackBone
private