NW4F G3d
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nw::g3d::EulerToAxes Class Reference

#include <g3d_SkeletalAnimObj.h>

Static Public Member Functions

static void Convert (BoneAnimResult *pResult)

Member Function Documentation

◆ Convert()

NW_G3D_INLINE void nw::g3d::EulerToAxes::Convert ( BoneAnimResult * pResult)
static