1#ifndef FFL_SHADER_CALLBACK_H_
2#define FFL_SHADER_CALLBACK_H_
4#include <nn/ffl/types.h>
20 void (*
pDrawFunc)(
void* pObj,
const FFLDrawParam& drawParam);
void FFLSetShaderCallback(const FFLShaderCallback *pCallback)
Definition FFLShaderCallback.cpp:5
NN_STATIC_ASSERT(sizeof(FFLiAllocator)==4)
Definition FFLDrawParam.h:57
Definition FFLShaderCallback.h:16
const GX2ContextState * pContextState
Definition FFLShaderCallback.h:18
void(* pDrawFunc)(void *pObj, const FFLDrawParam &drawParam)
Definition FFLShaderCallback.h:20
void * pObj
Definition FFLShaderCallback.h:17
void(* pSetMatrixFunc)(void *pObj, const Mat44 &matrix)
Definition FFLShaderCallback.h:21