#include <FFLiUtilShaderAllocator.h>
Public Member Functions | |
| FFLiUtilShaderAllocator (FFLiBufferAllocator *pAllocator, u32 numAttribs, const void *pShaderData, u32 shaderIndex) | |
| FFLiUtilShaderAllocator (FFLiBufferAllocator *pAllocator, u32 numAttribs) | |
| FFLiBufferAllocator & | HeaderAllocator () |
| FFLiBufferAllocator & | ProgramAllocator () |
Private Attributes | |
| FFLiBufferAllocator | m_BufferAllocatorHeader |
| FFLiBufferAllocator | m_BufferAllocatorProgram |
| FFLiUtilShaderAllocator::FFLiUtilShaderAllocator | ( | FFLiBufferAllocator * | pAllocator, |
| u32 | numAttribs, | ||
| const void * | pShaderData, | ||
| u32 | shaderIndex ) |
| FFLiUtilShaderAllocator::FFLiUtilShaderAllocator | ( | FFLiBufferAllocator * | pAllocator, |
| u32 | numAttribs ) |
|
inline |
|
inline |
|
private |
|
private |