1#ifndef FFLI_UTIL_SHADER_ALLOCATOR_H_
2#define FFLI_UTIL_SHADER_ALLOCATOR_H_
4#include <nn/ffl/detail/FFLiBufferAllocator.h>
14 return m_BufferAllocatorHeader;
19 return m_BufferAllocatorProgram;
NN_STATIC_ASSERT(sizeof(FFLiAllocator)==4)
Definition FFLiBufferAllocator.h:16
Definition FFLiUtilShaderAllocator.h:7
FFLiBufferAllocator m_BufferAllocatorProgram
Definition FFLiUtilShaderAllocator.h:24
FFLiUtilShaderAllocator(FFLiBufferAllocator *pAllocator, u32 numAttribs)
Definition FFLiUtilShaderAllocator.cpp:15
FFLiUtilShaderAllocator(FFLiBufferAllocator *pAllocator, u32 numAttribs, const void *pShaderData, u32 shaderIndex)
Definition FFLiUtilShaderAllocator.cpp:4
FFLiBufferAllocator & ProgramAllocator()
Definition FFLiUtilShaderAllocator.h:17
FFLiBufferAllocator m_BufferAllocatorHeader
Definition FFLiUtilShaderAllocator.h:23
FFLiBufferAllocator & HeaderAllocator()
Definition FFLiUtilShaderAllocator.h:12