1#ifndef FFLI_COORDINATE_H_
2#define FFLI_COORDINATE_H_
4#include <nn/ffl/types.h>
35 template <
typename T,
typename ValueT>
42 ValueT values[3] = { x, y, z };
45 x = FlipValue(pVec, x);
48 y = FlipValue(pVec, y);
51 z = FlipValue(pVec, z);
53 values[m_SwizzleX] = x;
54 values[m_SwizzleY] = y;
55 values[m_SwizzleZ] = z;
NN_STATIC_ASSERT(sizeof(FFLiAllocator)==4)
Definition FFLiCoordinate.h:12
void TransformCommon(T *pVec) const
Definition FFLiCoordinate.h:36
bool m_FlipY
Definition FFLiCoordinate.h:66
f32 m_Scale
Definition FFLiCoordinate.h:69
void TransformWithoutScale(FFLVec4 *pVec) const
Definition FFLiCoordinate.cpp:48
static u32 FlipValue(FFLiSnorm10_10_10_2 *pVec, u32 value)
Definition FFLiCoordinate.cpp:63
void Transform(FFLVec3 *pVec) const
Definition FFLiCoordinate.cpp:20
static s8 FlipValue(FFLiSnorm8_8_8_8 *pVec, s8 value)
Definition FFLiCoordinate.cpp:76
u8 m_SwizzleY
Definition FFLiCoordinate.h:63
static f32 FlipValue(FFLVec3 *pVec, f32 value)
Definition FFLiCoordinate.cpp:33
bool IsDefault() const
Definition FFLiCoordinate.cpp:84
bool m_FlipZ
Definition FFLiCoordinate.h:67
static f32 FlipValue(FFLVec4 *pVec, f32 value)
Definition FFLiCoordinate.cpp:38
void TransformWithoutScale(FFLiSnorm8_8_8_8 *pVec) const
Definition FFLiCoordinate.cpp:58
u8 m_SwizzleZ
Definition FFLiCoordinate.h:64
~FFLiCoordinate()
Definition FFLiCoordinate.cpp:16
void TransformWithoutScale(FFLiSnorm10_10_10_2 *pVec) const
Definition FFLiCoordinate.cpp:53
void Transform(FFLVec4 *pVec) const
Definition FFLiCoordinate.cpp:28
void TransformWithoutScale(FFLVec3 *pVec) const
Definition FFLiCoordinate.cpp:43
bool m_FlipX
Definition FFLiCoordinate.h:68
FFLiCoordinate()
Definition FFLiCoordinate.cpp:5
u8 m_SwizzleX
Definition FFLiCoordinate.h:65