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FFLiRawMaskParts.h File Reference

Go to the source code of this file.

Classes

struct  FFLiRawMaskPartsDrawParam
struct  FFLiRawMaskPartsDesc

Enumerations

enum  FFLiOriginPosition { FFLI_ORIGIN_POSITION_CENTER = 0 , FFLI_ORIGIN_POSITION_RIGHT = 1 , FFLI_ORIGIN_POSITION_LEFT = 2 }

Functions

 NN_STATIC_ASSERT (sizeof(FFLiRawMaskPartsDrawParam)==0x68)
 NN_STATIC_ASSERT (sizeof(FFLiRawMaskPartsDesc)==0x18)
u32 FFLiGetBufferRawMaskParts ()
void FFLiInitDrawParamRawMaskParts (FFLiRawMaskPartsDrawParam *pDrawParam, const FFLiRawMaskPartsDesc *pDesc, const Mat44 *pProjMatrix, FFLiBufferAllocator *pAllocator)
void FFLiInvalidateDrawParamRawMaskParts (FFLiRawMaskPartsDrawParam *pDrawParam)
void FFLiInitDrawParamRawMaskPartsFill (FFLiRawMaskPartsDrawParam *pDrawParam, FFLiBufferAllocator *pAllocator)
void FFLiDrawRawMaskParts (const FFLiRawMaskPartsDrawParam *pDrawParam, const FFLiShaderCallback *pCallback)

Enumeration Type Documentation

◆ FFLiOriginPosition

Enumerator
FFLI_ORIGIN_POSITION_CENTER 
FFLI_ORIGIN_POSITION_RIGHT 
FFLI_ORIGIN_POSITION_LEFT 

Function Documentation

◆ NN_STATIC_ASSERT() [1/2]

NN_STATIC_ASSERT ( sizeof(FFLiRawMaskPartsDrawParam) = =0x68)

◆ NN_STATIC_ASSERT() [2/2]

NN_STATIC_ASSERT ( sizeof(FFLiRawMaskPartsDesc) = =0x18)

◆ FFLiGetBufferRawMaskParts()

u32 FFLiGetBufferRawMaskParts ( )

◆ FFLiInitDrawParamRawMaskParts()

void FFLiInitDrawParamRawMaskParts ( FFLiRawMaskPartsDrawParam * pDrawParam,
const FFLiRawMaskPartsDesc * pDesc,
const Mat44 * pProjMatrix,
FFLiBufferAllocator * pAllocator )

◆ FFLiInvalidateDrawParamRawMaskParts()

void FFLiInvalidateDrawParamRawMaskParts ( FFLiRawMaskPartsDrawParam * pDrawParam)

◆ FFLiInitDrawParamRawMaskPartsFill()

void FFLiInitDrawParamRawMaskPartsFill ( FFLiRawMaskPartsDrawParam * pDrawParam,
FFLiBufferAllocator * pAllocator )

◆ FFLiDrawRawMaskParts()

void FFLiDrawRawMaskParts ( const FFLiRawMaskPartsDrawParam * pDrawParam,
const FFLiShaderCallback * pCallback )