FFL
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FFLiMaskTexturesTempObject.h
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1#ifndef FFLI_MASK_TEXTURES_TEMP_OBJECT_H_
2#define FFLI_MASK_TEXTURES_TEMP_OBJECT_H_
3
4#include <nn/ffl/FFLExpression.h>
5
6#include <nn/ffl/FFLiPartsTextures.h>
7
11
20
21#endif // FFLI_MASK_TEXTURES_TEMP_OBJECT_H_
@ FFL_EXPRESSION_MAX
Definition FFLExpression.h:12
NN_STATIC_ASSERT(sizeof(FFLiAllocator)==4)
Definition FFLiCompressorParam.h:12
Definition FFLiMaskTexturesTempObject.h:13
FFLiRenderTexture * pRenderTexture
Definition FFLiMaskTexturesTempObject.h:16
FFLiRawMaskDrawParam * pRawMaskDrawParam[FFL_EXPRESSION_MAX]
Definition FFLiMaskTexturesTempObject.h:15
FFLiPartsTextures partsTextures
Definition FFLiMaskTexturesTempObject.h:14
FFLiCompressorParam * pCompressorParam[FFL_EXPRESSION_MAX]
Definition FFLiMaskTexturesTempObject.h:17
Definition FFLiPartsTextures.h:31
Definition FFLiRawMask.h:7
Definition FFLiRenderTexture.h:9