FFL
Loading...
Searching...
No Matches
FFLCharModel.cpp File Reference

Functions

u32 FFLGetBufferSizeCharModel (const FFLCharModelDesc *pDesc)
u32 FFLGetTempBufferSizeCharModel (const FFLCharModelDesc *pDesc)
FFLResult FFLInitCharModelCPUStep (FFLCharModel *pModel, const FFLCharModelSource *pSource, const FFLCharModelDesc *pDesc, FFLCharModelBuffer *pBuffer)
void FFLInitCharModelGPUStep (FFLCharModel *pModel)
void FFLInitCharModelGPUStepWithCallback (FFLCharModel *pModel, const FFLShaderCallback *pCallback)
void FFLDeleteCharModel (FFLCharModel *pModel)
const FFLDrawParamFFLGetDrawParamOpaFaceline (const FFLCharModel *pModel)
const FFLDrawParamFFLGetDrawParamOpaBeard (const FFLCharModel *pModel)
const FFLDrawParamFFLGetDrawParamOpaNose (const FFLCharModel *pModel)
const FFLDrawParamFFLGetDrawParamOpaForehead (const FFLCharModel *pModel)
const FFLDrawParamFFLGetDrawParamOpaHair (const FFLCharModel *pModel)
const FFLDrawParamFFLGetDrawParamOpaCap (const FFLCharModel *pModel)
void FFLDrawOpa (const FFLCharModel *pModel)
void FFLDrawOpaWithCallback (const FFLCharModel *pModel, const FFLShaderCallback *pCallback)
const FFLDrawParamFFLGetDrawParamXluMask (const FFLCharModel *pModel)
const FFLDrawParamFFLGetDrawParamXluNoseLine (const FFLCharModel *pModel)
const FFLDrawParamFFLGetDrawParamXluGlass (const FFLCharModel *pModel)
void FFLDrawXlu (const FFLCharModel *pModel)
void FFLDrawXluWithCallback (const FFLCharModel *pModel, const FFLShaderCallback *pCallback)
void FFLSetExpression (FFLCharModel *pModel, FFLExpression expression)
FFLExpression FFLGetExpression (const FFLCharModel *pModel)
void FFLGetPartsTransform (FFLPartsTransform *pTransform, const FFLCharModel *pModel)
void FFLSetViewModelType (FFLCharModel *pModel, FFLModelType type)

Function Documentation

◆ FFLGetBufferSizeCharModel()

u32 FFLGetBufferSizeCharModel ( const FFLCharModelDesc * pDesc)

◆ FFLGetTempBufferSizeCharModel()

u32 FFLGetTempBufferSizeCharModel ( const FFLCharModelDesc * pDesc)

◆ FFLInitCharModelCPUStep()

FFLResult FFLInitCharModelCPUStep ( FFLCharModel * pModel,
const FFLCharModelSource * pSource,
const FFLCharModelDesc * pDesc,
FFLCharModelBuffer * pBuffer )

◆ FFLInitCharModelGPUStep()

void FFLInitCharModelGPUStep ( FFLCharModel * pModel)

◆ FFLInitCharModelGPUStepWithCallback()

void FFLInitCharModelGPUStepWithCallback ( FFLCharModel * pModel,
const FFLShaderCallback * pCallback )

◆ FFLDeleteCharModel()

void FFLDeleteCharModel ( FFLCharModel * pModel)

◆ FFLGetDrawParamOpaFaceline()

const FFLDrawParam * FFLGetDrawParamOpaFaceline ( const FFLCharModel * pModel)

◆ FFLGetDrawParamOpaBeard()

const FFLDrawParam * FFLGetDrawParamOpaBeard ( const FFLCharModel * pModel)

◆ FFLGetDrawParamOpaNose()

const FFLDrawParam * FFLGetDrawParamOpaNose ( const FFLCharModel * pModel)

◆ FFLGetDrawParamOpaForehead()

const FFLDrawParam * FFLGetDrawParamOpaForehead ( const FFLCharModel * pModel)

◆ FFLGetDrawParamOpaHair()

const FFLDrawParam * FFLGetDrawParamOpaHair ( const FFLCharModel * pModel)

◆ FFLGetDrawParamOpaCap()

const FFLDrawParam * FFLGetDrawParamOpaCap ( const FFLCharModel * pModel)

◆ FFLDrawOpa()

void FFLDrawOpa ( const FFLCharModel * pModel)

◆ FFLDrawOpaWithCallback()

void FFLDrawOpaWithCallback ( const FFLCharModel * pModel,
const FFLShaderCallback * pCallback )

◆ FFLGetDrawParamXluMask()

const FFLDrawParam * FFLGetDrawParamXluMask ( const FFLCharModel * pModel)

◆ FFLGetDrawParamXluNoseLine()

const FFLDrawParam * FFLGetDrawParamXluNoseLine ( const FFLCharModel * pModel)

◆ FFLGetDrawParamXluGlass()

const FFLDrawParam * FFLGetDrawParamXluGlass ( const FFLCharModel * pModel)

◆ FFLDrawXlu()

void FFLDrawXlu ( const FFLCharModel * pModel)

◆ FFLDrawXluWithCallback()

void FFLDrawXluWithCallback ( const FFLCharModel * pModel,
const FFLShaderCallback * pCallback )

◆ FFLSetExpression()

void FFLSetExpression ( FFLCharModel * pModel,
FFLExpression expression )

◆ FFLGetExpression()

FFLExpression FFLGetExpression ( const FFLCharModel * pModel)

◆ FFLGetPartsTransform()

void FFLGetPartsTransform ( FFLPartsTransform * pTransform,
const FFLCharModel * pModel )

◆ FFLSetViewModelType()

void FFLSetViewModelType ( FFLCharModel * pModel,
FFLModelType type )