#include <aglResShaderBinary.h>
Public Attributes | |
| u32 | mSize |
| u32 | mShaderType |
| s32 | mDataOffset |
| u32 | mDataSize |
| u32 agl::ResShaderBinaryData::mSize |
| u32 agl::ResShaderBinaryData::mShaderType |
| s32 agl::ResShaderBinaryData::mDataOffset |
| u32 agl::ResShaderBinaryData::mDataSize |