3#include <math/seadMathCalcCommon.h>
4#include <math/seadQuat.h>
32 cross.x * v2
, cross.y * v2
, cross.z * v2
);
Definition seadMathCalcCommon.h:12
Definition seadQuatCalcCommon.h:10
Policies< T >::Vec3Base Vec3
Definition seadQuatCalcCommon.h:13
static void makeUnit(Base &q)
Definition seadQuatCalcCommon.hpp:10
static void set(Base &q, T w, T x, T y, T z)
Definition seadQuatCalcCommon.hpp:40
Policies< T >::QuatBase Base
Definition seadQuatCalcCommon.h:12
static bool makeVectorRotation(Base &q, const Vec3 &from, const Vec3 &to)
Definition seadQuatCalcCommon.hpp:16
Definition seadVectorCalcCommon.h:44
Definition seadAssert.h:44