#include <seadQuat.h>
Inherits sead::Policies< T >::QuatBase.
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| | Quat () |
| | Quat (T w_, T x_, T y_, T z_) |
| void | makeUnit () |
| bool | makeVectorRotation (const Vec3 &from, const Vec3 &to) |
| void | set (T w_, T x_, T y_, T z_) |
| const Quat< f32 > | unit (0.0f, 0.0f, 0.0f, 1.0f) |
◆ Self
◆ Vec3
◆ Quat() [1/2]
◆ Quat() [2/2]
◆ makeUnit()
◆ makeVectorRotation()
◆ set()
template<typename T>
| void sead::Quat< T >::set |
( |
T | w_, |
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T | x_, |
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T | y_, |
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T | z_ ) |
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inline |
◆ unit()
| const Quat< f32 > sead::Quat< f32 >::unit |
( |
0. | 0f, |
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0. | 0f, |
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0. | 0f, |
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1. | 0f ) |
◆ unit