3#include <common/aglTextureEnum.h>
Definition aglTextureFormatInfo.h:10
static GX2SurfaceFormat convFormatAGLToGX2(TextureFormat format)
Definition aglTextureFormatInfo.cpp:1304
static u8 getComponentNum(TextureFormat format)
Definition aglTextureFormatInfo.cpp:1240
static bool isUsableAsRenderTargetColor(TextureFormat format)
Definition aglTextureFormatInfo.cpp:1279
static bool isNormalized(TextureFormat format)
Definition aglTextureFormatInfo.cpp:1260
static bool isSRGB(TextureFormat format)
Definition aglTextureFormatInfo.cpp:1274
static TextureCompSel getDefaultCompSel(TextureFormat format, s32 component)
Definition aglTextureFormatInfo.cpp:1294
static u8 getComponentOrder(TextureFormat format, s32 component)
Definition aglTextureFormatInfo.cpp:1250
static bool isUsableAsRenderTargetDepth(TextureFormat format)
Definition aglTextureFormatInfo.cpp:1284
static bool isCompressed(TextureFormat format)
Definition aglTextureFormatInfo.cpp:1255
static u8 getPixelByteSize(TextureFormat format)
Definition aglTextureFormatInfo.cpp:1235
static bool isFloat(TextureFormat format)
Definition aglTextureFormatInfo.cpp:1264
static u8 getComponentBitSize(TextureFormat format, s32 component)
Definition aglTextureFormatInfo.cpp:1245
static TextureFormat convFormatGX2ToAGL(GX2SurfaceFormat format)
Definition aglTextureFormatInfo.cpp:1299
static const char * getString(TextureFormat format)
Definition aglTextureFormatInfo.cpp:1289
static bool isUnsigned(TextureFormat format)
Definition aglTextureFormatInfo.cpp:1269
Definition aglDisplayList.cpp:5
TextureFormat
Definition aglTextureEnum.h:10
TextureCompSel
Definition aglTextureEnum.h:92