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aglTextureDataInitializerG3D.h
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1#pragma once
2
3#include <prim/seadSafeString.h>
4
5#include <nw/g3d/res/g3d_ResTexture.h>
6
7namespace agl {
8
9class TextureData;
10
11namespace g3d {
12
14{
15public:
16 static void initialize(TextureData* p_texture_data, void* p_bfres_file_data, u32 index);
17 static void initialize(TextureData* p_texture_data, void* p_bfres_file_data, const char* name);
18 static void initialize(TextureData* p_texture_data, nw::g3d::res::ResTexture& res_texture);
19
20 static void initialize(TextureData* p_texture_data, void* p_bfres_file_data, const sead::SafeString& name)
21 {
22 initialize(p_texture_data, p_bfres_file_data, name.cstr());
23 }
24};
25
26} }
Definition aglTextureData.h:11
Definition aglTextureDataInitializerG3D.h:14
static void initialize(TextureData *p_texture_data, void *p_bfres_file_data, u32 index)
Definition aglTextureDataInitializerG3D.cpp:35
static void initialize(TextureData *p_texture_data, nw::g3d::res::ResTexture &res_texture)
Definition aglTextureDataInitializerG3D.cpp:69
static void initialize(TextureData *p_texture_data, void *p_bfres_file_data, const char *name)
Definition aglTextureDataInitializerG3D.cpp:52
static void initialize(TextureData *p_texture_data, void *p_bfres_file_data, const sead::SafeString &name)
Definition aglTextureDataInitializerG3D.h:20
Definition aglModelEx.cpp:4
Definition aglDisplayList.cpp:5
Definition seadAssert.h:44
SafeStringBase< char > SafeString
Definition seadSafeString.h:409