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aglShaderLocation.hpp File Reference
Go to the source code of this file.
Namespaces
namespace
agl
Macros
#define
SEAD_MACRO_UTIL_ROUNDUP
(x, y)
Macro Definition Documentation
◆
SEAD_MACRO_UTIL_ROUNDUP
#define SEAD_MACRO_UTIL_ROUNDUP
(
x
,
y
)
Value:
((x) + ((y) - 1) & ~((y) - 1))
packages
agl
include
common
aglShaderLocation.hpp
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1.14.0