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SkeletalAnimation Member List
This is the complete list of members for
SkeletalAnimation
, including all inherited members.
Animation
()
Animation
bindAnimObj_
()
SkeletalAnimation
private
bindModel
(const ModelG3d *model, s32 index)
SkeletalAnimation
calc
() override
SkeletalAnimation
virtual
disableBindFlag
()
SkeletalAnimation
enableBindFlag
(s32 idx_bone)
SkeletalAnimation
getAnimObj
()
SkeletalAnimation
inline
getAnimObj
() const
SkeletalAnimation
inline
getFrameCtrl
()
Animation
inline
getFrameCtrl
() const
Animation
inline
getIndex
() const
SkeletalAnimation
inline
getModel
() const
SkeletalAnimation
inline
getResource
() const
SkeletalAnimation
inline
init
(const ModelG3d *model, const ModelResource *mdl_res, const sead::PtrArray< ModelResource > *anim_mdl_res_array, sead::Heap *heap)
SkeletalAnimation
isValid
() const
SkeletalAnimation
inline
mAnimObj
SkeletalAnimation
private
mBuffer
SkeletalAnimation
private
mFrameCtrl
Animation
protected
mIndex
SkeletalAnimation
private
mModel
SkeletalAnimation
private
mRes
SkeletalAnimation
private
play
(const ModelResource *mdl_res, const sead::SafeString &name)
SkeletalAnimation
playFrameCtrl
()
Animation
SkeletalAnimation
()
SkeletalAnimation
unbindModel
()
SkeletalAnimation
unbindTarget
(s32 idx_target)
SkeletalAnimation
updateInitArg_
(nw::g3d::SkeletalAnimObj::InitArg *arg, const ModelResource *mdl_res)
SkeletalAnimation
private
static
Generated by
1.14.0