New Super Mario Bros. U Headers
Loading...
Searching...
No Matches
ShapeAnimation Member List

This is the complete list of members for ShapeAnimation, including all inherited members.

Animation()Animation
bindAnimObj_()ShapeAnimationprivate
bindModel(const ModelG3d *model, s32 index)ShapeAnimation
calc() overrideShapeAnimationvirtual
getAnimObj()ShapeAnimationinline
getAnimObj() constShapeAnimationinline
getFrameCtrl()Animationinline
getFrameCtrl() constAnimationinline
getIndex() constShapeAnimationinline
getModel() constShapeAnimationinline
getResource() constShapeAnimationinline
init(const ModelG3d *model, const ModelResource *mdl_res, const sead::PtrArray< ModelResource > *anim_mdl_res_array, sead::Heap *heap)ShapeAnimation
isValid() constShapeAnimationinline
mAnimObjShapeAnimationprivate
mBufferShapeAnimationprivate
mFrameCtrlAnimationprotected
mIndexShapeAnimationprivate
mModelShapeAnimationprivate
mResShapeAnimationprivate
play(const ModelResource *mdl_res, const sead::SafeString &name)ShapeAnimation
playFrameCtrl()Animation
ShapeAnimation()ShapeAnimation
unbindModel()ShapeAnimation
updateInitArg_(nw::g3d::ShapeAnimObj::InitArg *arg, const ModelResource *mdl_res)ShapeAnimationprivatestatic