#include <Mii_IconRenderBuffer.h>
Inherits sead::IDisposer, and CaptureRenderBuffer.
Public Member Functions | |
| IconRenderBuffer () | |
| virtual | ~IconRenderBuffer () |
| void | initialize (sead::Heap *heap, const TextureInfo &info) |
| void | destroy () |
| bool | registerModel (const ModelFFL *model) |
| Public Member Functions inherited from sead::IDisposer | |
| IDisposer () | |
| virtual | ~IDisposer () |
| Public Member Functions inherited from CaptureRenderBuffer | |
| CaptureRenderBuffer () | |
| const agl::TextureData & | getColorTexture () const |
| const agl::TextureData & | getDepthTexture () const |
| agl::RenderBuffer & | getRenderBuffer () |
| const agl::RenderBuffer & | getRenderBuffer () const |
| TextureInfo & | getInfo () |
| const TextureInfo & | getInfo () const |
| void | initColor (sead::Heap *heap) |
| void | initDepth (sead::Heap *heap) |
|
inline |
|
inlinevirtual |
| void Mii::IconRenderBuffer::initialize | ( | sead::Heap * | heap, |
| const TextureInfo & | info ) |
| void Mii::IconRenderBuffer::destroy | ( | ) |
| bool Mii::IconRenderBuffer::registerModel | ( | const ModelFFL * | model | ) |