This is the complete list of members for FrameBufferUtil, including all inherited members.
| setModelG3dMaterialTexSrtMtx(Model *model, s32 material_index, s32 tex_mtx_index) | FrameBufferUtil | static |
| setModelG3dTexture(Model *model, s32 frame_buffer_index, const sead::SafeString &texture_name) | FrameBufferUtil | static |