This is the complete list of members for EffectCreateUtil, including all inherited members.
| createEffect(EffectID id, const sead::Vector3f *trans=nullptr, const Angle3 *angle=nullptr, const sead::Vector3f *scale=nullptr) | EffectCreateUtil | static |
| createEffect(EffectID id, const sead::Matrixf &mtx, bool mtx_has_scale) | EffectCreateUtil | static |
| createPlayerEffect(s32 player_no, EffectID id, const sead::Vector3f *trans=nullptr, const Angle3 *angle=nullptr, const sead::Vector3f *scale=nullptr) | EffectCreateUtil | static |
| createPlayerEffect(s32 player_no, EffectID id, const sead::Matrixf &mtx, bool mtx_has_scale) | EffectCreateUtil | static |
| createPlayerEffect(s32 player_no, EffectObj *effect, EffectID id, const sead::Vector3f *trans=nullptr, const Angle3 *angle=nullptr, const sead::Vector3f *scale=nullptr) | EffectCreateUtil | static |
| createPlayerEffect(s32 player_no, EffectObj *effect, EffectID id, const sead::Matrixf &mtx, bool mtx_has_scale) | EffectCreateUtil | static |
| createPlayerEffect(s32 player_no, FollowEffect *effect, EffectID id, const sead::Vector3f *trans=nullptr, const Angle3 *angle=nullptr, const sead::Vector3f *scale=nullptr) | EffectCreateUtil | static |
| createPlayerEffect(s32 player_no, FollowEffect *effect, EffectID id, const sead::Matrixf &mtx, bool mtx_has_scale) | EffectCreateUtil | static |
| isCreateAboveLayer0(const sead::Vector3f &effect_pos) | EffectCreateUtil | static |