3#include <heap/seadDisposer.h>
19 void hide(s32 player_no, s32 action, u32 = 0);
21 void hideTemp(s32 player_no, s32 action, u32 = 0);
Definition FukidashiMgr.h:6
void setComplete(s32 player_no, s32 action)
void hideTemp(s32 player_no, s32 action, u32=0)
bool isVisible(s32 player_no)
void hide(s32 player_no, s32 action, u32=0)