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ActorBgHitCheckCallback.h
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1#pragma once
2
3#include <collision/BgHitCheckCallback.h>
4
6
7class ActorBgHitCheckCallback : public BgHitCheckCallback // vtbl Address: 0x10041A30
8{
9public:
14
15 // Address: 0x02197C14
16 bool hit(const BgCollisionCheckResultPoint& hit_res) override /* { return true; } */ ;
17 // Address: 0x02197B4C
18 bool hit(const BgCollisionCheckResultArea& hit_res) override;
19
20protected:
22};
23static_assert(sizeof(ActorBgHitCheckCallback) == 8);
Definition ActorBgCollisionCheck.h:59
Definition ActorBgHitCheckCallback.h:8
bool hit(const BgCollisionCheckResultPoint &hit_res) override
ActorBgCollisionCheck * mBgCollisionCheck
Definition ActorBgHitCheckCallback.h:21
ActorBgHitCheckCallback(ActorBgCollisionCheck *bc)
Definition ActorBgHitCheckCallback.h:10