#include <g3d_ResMaterial.h>
Inherits nw::g3d::res::ResSamplerData.
◆ NW_G3D_RES_COMMON()
| nw::g3d::res::ResSampler::NW_G3D_RES_COMMON |
( |
ResSampler | | ) |
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private |
◆ Setup()
| void nw::g3d::res::ResSampler::Setup |
( |
| ) |
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◆ Cleanup()
| void nw::g3d::res::ResSampler::Cleanup |
( |
| ) |
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◆ GetIndex()
| int nw::g3d::res::ResSampler::GetIndex |
( |
| ) |
const |
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inline |
◆ GetGfxSampler() [1/2]
| GfxSampler * nw::g3d::res::ResSampler::GetGfxSampler |
( |
| ) |
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inline |
◆ GetGfxSampler() [2/2]
| const GfxSampler * nw::g3d::res::ResSampler::GetGfxSampler |
( |
| ) |
const |
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inline |