#include <g3d_GfxState.h>
Inherits nw::g3d::fnd::GfxPolygonCtrl_t.
◆ NW_G3D_GFX_STATE()
◆ Load()
| void nw::g3d::fnd::GfxPolygonCtrl::Load |
( |
| ) |
const |
◆ GetFrontFace()
| GX2FrontFaceMode nw::g3d::fnd::GfxPolygonCtrl::GetFrontFace |
( |
| ) |
const |
◆ GetPolygonModeEnable()
| GX2Boolean nw::g3d::fnd::GfxPolygonCtrl::GetPolygonModeEnable |
( |
| ) |
const |
◆ GetPolygonModeFront()
| GX2PolygonMode nw::g3d::fnd::GfxPolygonCtrl::GetPolygonModeFront |
( |
| ) |
const |
◆ GetPolygonModeBack()
| GX2PolygonMode nw::g3d::fnd::GfxPolygonCtrl::GetPolygonModeBack |
( |
| ) |
const |
◆ SetPolygonOffsetFrontEnable()
| void nw::g3d::fnd::GfxPolygonCtrl::SetPolygonOffsetFrontEnable |
( |
GX2Boolean | enable | ) |
|
◆ GetPointLineOffsetEnable()
| GX2Boolean nw::g3d::fnd::GfxPolygonCtrl::GetPointLineOffsetEnable |
( |
| ) |
const |