#include <g3d_GfxState.h>
Inherits nw::g3d::fnd::GfxDepthCtrl_t.
◆ NW_G3D_GFX_STATE()
| nw::g3d::fnd::GfxDepthCtrl::NW_G3D_GFX_STATE |
( |
GfxDepthCtrl | | ) |
|
|
private |
◆ Load()
| void nw::g3d::fnd::GfxDepthCtrl::Load |
( |
| ) |
const |
◆ GetDepthTestEnable()
| GX2Boolean nw::g3d::fnd::GfxDepthCtrl::GetDepthTestEnable |
( |
| ) |
const |
◆ GetDepthWriteEnable()
| GX2Boolean nw::g3d::fnd::GfxDepthCtrl::GetDepthWriteEnable |
( |
| ) |
const |
◆ GetDepthFunc()
| GX2CompareFunction nw::g3d::fnd::GfxDepthCtrl::GetDepthFunc |
( |
| ) |
const |
◆ GetStencilTestEnable()
| GX2Boolean nw::g3d::fnd::GfxDepthCtrl::GetStencilTestEnable |
( |
| ) |
const |
◆ GetBackStencilEnable()
| GX2Boolean nw::g3d::fnd::GfxDepthCtrl::GetBackStencilEnable |
( |
| ) |
const |
◆ GetFrontStencilFunc()
| GX2CompareFunction nw::g3d::fnd::GfxDepthCtrl::GetFrontStencilFunc |
( |
| ) |
const |
◆ GetFrontStencilZPass()
| GX2StencilFunction nw::g3d::fnd::GfxDepthCtrl::GetFrontStencilZPass |
( |
| ) |
const |
◆ GetFrontStencilZFail()
| GX2StencilFunction nw::g3d::fnd::GfxDepthCtrl::GetFrontStencilZFail |
( |
| ) |
const |
◆ GetFrontStencilFail()
| GX2StencilFunction nw::g3d::fnd::GfxDepthCtrl::GetFrontStencilFail |
( |
| ) |
const |
◆ GetBackStencilFunc()
| GX2CompareFunction nw::g3d::fnd::GfxDepthCtrl::GetBackStencilFunc |
( |
| ) |
const |
◆ GetBackStencilZPass()
| GX2StencilFunction nw::g3d::fnd::GfxDepthCtrl::GetBackStencilZPass |
( |
| ) |
const |
◆ GetBackStencilZFail()
| GX2StencilFunction nw::g3d::fnd::GfxDepthCtrl::GetBackStencilZFail |
( |
| ) |
const |
◆ GetBackStencilFail()
| GX2StencilFunction nw::g3d::fnd::GfxDepthCtrl::GetBackStencilFail |
( |
| ) |
const |